Exercise 4 for the course "Parallel and distributed systems" of THMMY in AUTH university.
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#include "sparse_matrix.h"
SparseMatrix createSparseMatrix() {
SparseMatrix sparseMatrix;
sparseMatrix.elements = 0;
sparseMatrix.firstElement = NULL;
sparseMatrix.lastElement = NULL;
return sparseMatrix;
}
void apendElement(SparseMatrix *sparseMatrix, double value, int row, int column) {
// Creates the new element
SparseMatrixElement *newElement = (SparseMatrixElement *) malloc(sizeof(SparseMatrixElement));
newElement->value = value;
newElement->rowIndex = row;
newElement->columnIndex = column;
newElement->nextElement = NULL;
if (sparseMatrix->firstElement == NULL) {
// Sparse matrix is empty, this is the first element
sparseMatrix->firstElement = newElement;
sparseMatrix->lastElement = newElement;
} else {
//Gets last element of the matrix
SparseMatrixElement *lastElement = sparseMatrix->lastElement;
lastElement->nextElement = newElement;
sparseMatrix->lastElement = newElement;
}
sparseMatrix->elements = sparseMatrix->elements + 1;
}
bool deleteElement(SparseMatrix *sparseMatrix, int row, int column) {
if (sparseMatrix->elements == 0) {
// Matrix is empty, nothing can be deleted
return false;
} else if (sparseMatrix->elements == 1) {
// Matrix has one element. Deletes it.
free(sparseMatrix->firstElement);
sparseMatrix->firstElement = NULL;
sparseMatrix->lastElement = NULL;
sparseMatrix->elements = sparseMatrix->elements - 1;
return true;
}
SparseMatrixElement *currentElement = sparseMatrix->firstElement;
if (currentElement->rowIndex == row && currentElement->columnIndex == column) {
sparseMatrix->firstElement = currentElement->nextElement;
free(currentElement);
sparseMatrix->elements = sparseMatrix->elements - 1;
return true;
}
// Matrix has multiple elements. Finds the first element that has the coordinates
// (row,column) and deletes it.
for (int i=0; i<sparseMatrix->elements - 1; ++i) {
SparseMatrixElement *nextElement = currentElement->nextElement;
if (nextElement->rowIndex == row && nextElement->columnIndex == column) {
currentElement->nextElement = nextElement->nextElement;
if (currentElement->nextElement == NULL) {
sparseMatrix->lastElement = currentElement;
}
free(nextElement);
sparseMatrix->elements = sparseMatrix->elements - 1;
return true;
} else {
currentElement = currentElement->nextElement;
}
}
}
SparseMatrixElement *getElement(SparseMatrix sparseMatrix, int row, int column) {
SparseMatrixElement *currentElement = sparseMatrix.firstElement;
do {
if (currentElement->rowIndex == row && currentElement->columnIndex == column) {
return currentElement;
}
currentElement = currentElement->nextElement;
} while (currentElement != NULL);
return NULL;
}
void transposeSparseMatrix(SparseMatrix *sparseMatrix) {
SparseMatrixElement *currentElement = sparseMatrix->firstElement;
for (int i=0; i<sparseMatrix->elements; ++i) {
int temp = currentElement->rowIndex;
currentElement->rowIndex = currentElement->columnIndex;
currentElement->columnIndex = temp;
currentElement = currentElement->nextElement;
}
}
void sparseMatrixVectorMultiplication(SparseMatrix sparseMatrix,
double *vector, double **product, int vectorSize) {
// Initializes the elements of the product vector to zero
for (int i=0; i<vectorSize; ++i) {
(*product)[i] = 0;
}
SparseMatrixElement *element = sparseMatrix.firstElement;
for (int i=0; i<sparseMatrix.elements; ++i) {
int row = element->rowIndex, column = element->columnIndex;
if (row >= vectorSize) {
printf("Error at sparseMatrixVectorMultiplication. Matrix has more rows than vector!\n");
printf("row = %d\n", row);
exit(EXIT_FAILURE);
}
(*product)[row] = (*product)[row] + element->value * vector[column];
element = element->nextElement;
}
}
void printSparseMatrix(SparseMatrix sparseMatrix) {
if (sparseMatrix.elements == 0) {
return;
}
SparseMatrixElement *currentElement = sparseMatrix.firstElement;
for (int i=0; i<sparseMatrix.elements; ++i) {
printf("[%d,%d] = %f\n", currentElement->rowIndex,
currentElement->columnIndex, currentElement->value);
currentElement = currentElement->nextElement;
}
}