/* * Implementation of a simple circular buffer data structure. * Based on the example and guide found here: * https://embeddedartistry.com/blog/2017/4/6/circular-buffers-in-cc */ #ifndef CIRC_BUFF_H_ #define CIRC_BUFF_H_ #include // Circular buffer structure typedef struct circ_buf_t circ_buf_t; // and handle type typedef circ_buf_t* cbuf_handle_t; // Initializes a circular buffer structure and returns the circular buffer handle. // Pass in a storage buffer and size. cbuf_handle_t circ_buf_init(char** buffer, size_t size); // Frees a circular buffer structure. Does not free data buffer! void circ_buf_free(cbuf_handle_t cbuf); // Resets the circular buffer to empty, head == tail. Data not cleared! void circ_buf_reset(cbuf_handle_t cbuf); // Adds data, even if the buffer is full. Old data is overwritten. void circ_buf_put(cbuf_handle_t cbuf, char data); // Retrieves a value from the buffer. int circ_buf_get(cbuf_handle_t cbuf, char* data); // Checks if the buffer is empty. bool circ_buf_empty(cbuf_handle_t cbuf); // Checks if the buffer is full. bool circ_buf_full(cbuf_handle_t cbuf); // Checks the capacity of the buffer. size_t circ_buf_capacity(cbuf_handle_t cbuf); // Checks the number of elements stored in the buffer. size_t circ_buf_size(cbuf_handle_t cbuf); #endif //CIRC_BUFF_H_