/* AUTOGENERATED FILE. DO NOT EDIT. */ /*=======Test Runner Used To Run Each Test Below=====*/ #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ UNITY_EXEC_TIME_START(); \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT()) \ { \ tearDown(); \ } \ UNITY_EXEC_TIME_STOP(); \ UnityConcludeTest(); \ } /*=======Automagically Detected Files To Include=====*/ #ifdef __WIN32__ #define UNITY_INCLUDE_SETUP_STUBS #endif #include "unity.h" #ifndef UNITY_EXCLUDE_SETJMP_H #include #endif #include #include "circ_buff.h" #include #include #include /*=======External Functions This Runner Calls=====*/ extern void setUp(void); extern void tearDown(void); extern void test_circ_buf_init(void); extern void test_circ_buf_put(void); extern void test_circ_buf_get(void); extern void test_circ_buf_empty(void); extern void test_circ_buf_full(void); extern void test_circ_buf_capacity(void); extern void test_circ_buf_size(void); extern void test_circ_buf_reset(void); /*=======Suite Setup=====*/ static void suite_setup(void) { #if defined(UNITY_WEAK_ATTRIBUTE) || defined(UNITY_WEAK_PRAGMA) suiteSetUp(); #endif } /*=======Suite Teardown=====*/ static int suite_teardown(int num_failures) { #if defined(UNITY_WEAK_ATTRIBUTE) || defined(UNITY_WEAK_PRAGMA) return suiteTearDown(num_failures); #else return num_failures; #endif } /*=======Test Reset Option=====*/ void resetTest(void); void resetTest(void) { tearDown(); setUp(); } /*=======MAIN=====*/ int main(void) { suite_setup(); UnityBegin("test/test_circ_buff.c"); RUN_TEST(test_circ_buf_init, 17); RUN_TEST(test_circ_buf_put, 29); RUN_TEST(test_circ_buf_get, 73); RUN_TEST(test_circ_buf_empty, 110); RUN_TEST(test_circ_buf_full, 142); RUN_TEST(test_circ_buf_capacity, 164); RUN_TEST(test_circ_buf_size, 191); RUN_TEST(test_circ_buf_reset, 220); return suite_teardown(UnityEnd()); }