/* ========================================================================= Unity Project - A Test Framework for C Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams [Released under MIT License. Please refer to license.txt for details] ============================================================================ */ #define UNITY_INCLUDE_SETUP_STUBS #include "unity.h" #include /* If omitted from header, declare overrideable prototypes here so they're ready for use */ #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION void UNITY_OUTPUT_CHAR(int); #endif /* Helpful macros for us to use here in Assert functions */ #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } #define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return struct UNITY_STORAGE_T Unity; #ifdef UNITY_OUTPUT_COLOR const char UnityStrOk[] = "\033[42mOK\033[00m"; const char UnityStrPass[] = "\033[42mPASS\033[00m"; const char UnityStrFail[] = "\033[41mFAIL\033[00m"; const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; #else const char UnityStrOk[] = "OK"; const char UnityStrPass[] = "PASS"; const char UnityStrFail[] = "FAIL"; const char UnityStrIgnore[] = "IGNORE"; #endif static const char UnityStrNull[] = "NULL"; static const char UnityStrSpacer[] = ". "; static const char UnityStrExpected[] = " Expected "; static const char UnityStrWas[] = " Was "; static const char UnityStrGt[] = " to be greater than "; static const char UnityStrLt[] = " to be less than "; static const char UnityStrOrEqual[] = "or equal to "; static const char UnityStrElement[] = " Element "; static const char UnityStrByte[] = " Byte "; static const char UnityStrMemory[] = " Memory Mismatch."; static const char UnityStrDelta[] = " Values Not Within Delta "; static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL"; #ifndef UNITY_EXCLUDE_FLOAT static const char UnityStrNot[] = "Not "; static const char UnityStrInf[] = "Infinity"; static const char UnityStrNegInf[] = "Negative Infinity"; static const char UnityStrNaN[] = "NaN"; static const char UnityStrDet[] = "Determinate"; static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; #endif const char UnityStrErrFloat[] = "Unity Floating Point Disabled"; const char UnityStrErrDouble[] = "Unity Double Precision Disabled"; const char UnityStrErr64[] = "Unity 64-bit Support Disabled"; static const char UnityStrBreaker[] = "-----------------------"; static const char UnityStrResultsTests[] = " Tests "; static const char UnityStrResultsFailures[] = " Failures "; static const char UnityStrResultsIgnored[] = " Ignored "; static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; /*----------------------------------------------- * Pretty Printers & Test Result Output Handlers *-----------------------------------------------*/ /*-----------------------------------------------*/ /* Local helper function to print characters. */ static void UnityPrintChar(const char* pch) { /* printable characters plus CR & LF are printed */ if ((*pch <= 126) && (*pch >= 32)) { UNITY_OUTPUT_CHAR(*pch); } /* write escaped carriage returns */ else if (*pch == 13) { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('r'); } /* write escaped line feeds */ else if (*pch == 10) { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('n'); } /* unprintable characters are shown as codes */ else { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('x'); UnityPrintNumberHex((UNITY_UINT)*pch, 2); } } /*-----------------------------------------------*/ /* Local helper function to print ANSI escape strings e.g. "\033[42m". */ #ifdef UNITY_OUTPUT_COLOR static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) { const char* pch = string; UNITY_UINT count = 0; while (*pch && (*pch != 'm')) { UNITY_OUTPUT_CHAR(*pch); pch++; count++; } UNITY_OUTPUT_CHAR('m'); count++; return count; } #endif /*-----------------------------------------------*/ void UnityPrint(const char* string) { const char* pch = string; if (pch != NULL) { while (*pch) { #ifdef UNITY_OUTPUT_COLOR /* print ANSI escape code */ if ((*pch == 27) && (*(pch + 1) == '[')) { pch += UnityPrintAnsiEscapeString(pch); continue; } #endif UnityPrintChar(pch); pch++; } } } /*-----------------------------------------------*/ #ifdef UNITY_INCLUDE_PRINT_FORMATTED void UnityPrintFormatted(const char* format, ...) { const char* pch = format; va_list va; va_start(va, format); if (pch != NULL) { while (*pch) { /* format identification character */ if (*pch == '%') { pch++; if (pch != NULL) { switch (*pch) { case 'd': case 'i': { const int number = va_arg(va, int); UnityPrintNumber((UNITY_INT)number); break; } #ifndef UNITY_EXCLUDE_FLOAT_PRINT case 'f': case 'g': { const double number = va_arg(va, double); UnityPrintFloat((UNITY_DOUBLE)number); break; } #endif case 'u': { const unsigned int number = va_arg(va, unsigned int); UnityPrintNumberUnsigned((UNITY_UINT)number); break; } case 'b': { const unsigned int number = va_arg(va, unsigned int); const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; UNITY_OUTPUT_CHAR('0'); UNITY_OUTPUT_CHAR('b'); UnityPrintMask(mask, (UNITY_UINT)number); break; } case 'x': case 'X': case 'p': { const unsigned int number = va_arg(va, unsigned int); UNITY_OUTPUT_CHAR('0'); UNITY_OUTPUT_CHAR('x'); UnityPrintNumberHex((UNITY_UINT)number, 8); break; } case 'c': { const int ch = va_arg(va, int); UnityPrintChar((const char *)&ch); break; } case 's': { const char * string = va_arg(va, const char *); UnityPrint(string); break; } case '%': { UnityPrintChar(pch); break; } default: { /* print the unknown format character */ UNITY_OUTPUT_CHAR('%'); UnityPrintChar(pch); break; } } } } #ifdef UNITY_OUTPUT_COLOR /* print ANSI escape code */ else if ((*pch == 27) && (*(pch + 1) == '[')) { pch += UnityPrintAnsiEscapeString(pch); continue; } #endif else if (*pch == '\n') { UNITY_PRINT_EOL(); } else { UnityPrintChar(pch); } pch++; } } va_end(va); } #endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ /*-----------------------------------------------*/ void UnityPrintLen(const char* string, const UNITY_UINT32 length) { const char* pch = string; if (pch != NULL) { while (*pch && ((UNITY_UINT32)(pch - string) < length)) { /* printable characters plus CR & LF are printed */ if ((*pch <= 126) && (*pch >= 32)) { UNITY_OUTPUT_CHAR(*pch); } /* write escaped carriage returns */ else if (*pch == 13) { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('r'); } /* write escaped line feeds */ else if (*pch == 10) { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('n'); } /* unprintable characters are shown as codes */ else { UNITY_OUTPUT_CHAR('\\'); UNITY_OUTPUT_CHAR('x'); UnityPrintNumberHex((UNITY_UINT)*pch, 2); } pch++; } } } /*-----------------------------------------------*/ void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) { if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { UnityPrintNumber(number); } else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) { UnityPrintNumberUnsigned((UNITY_UINT)number); } else { UNITY_OUTPUT_CHAR('0'); UNITY_OUTPUT_CHAR('x'); UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); } } /*-----------------------------------------------*/ void UnityPrintNumber(const UNITY_INT number_to_print) { UNITY_UINT number = (UNITY_UINT)number_to_print; if (number_to_print < 0) { /* A negative number, including MIN negative */ UNITY_OUTPUT_CHAR('-'); number = (UNITY_UINT)-number_to_print; } UnityPrintNumberUnsigned(number); } /*----------------------------------------------- * basically do an itoa using as little ram as possible */ void UnityPrintNumberUnsigned(const UNITY_UINT number) { UNITY_UINT divisor = 1; /* figure out initial divisor */ while (number / divisor > 9) { divisor *= 10; } /* now mod and print, then divide divisor */ do { UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); divisor /= 10; } while (divisor > 0); } /*-----------------------------------------------*/ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) { int nibble; char nibbles = nibbles_to_print; if ((unsigned)nibbles > UNITY_MAX_NIBBLES) { nibbles = UNITY_MAX_NIBBLES; } while (nibbles > 0) { nibbles--; nibble = (int)(number >> (nibbles * 4)) & 0x0F; if (nibble <= 9) { UNITY_OUTPUT_CHAR((char)('0' + nibble)); } else { UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); } } } /*-----------------------------------------------*/ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) { UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); UNITY_INT32 i; for (i = 0; i < UNITY_INT_WIDTH; i++) { if (current_bit & mask) { if (current_bit & number) { UNITY_OUTPUT_CHAR('1'); } else { UNITY_OUTPUT_CHAR('0'); } } else { UNITY_OUTPUT_CHAR('X'); } current_bit = current_bit >> 1; } } /*-----------------------------------------------*/ #ifndef UNITY_EXCLUDE_FLOAT_PRINT /* * This function prints a floating-point value in a format similar to * printf("%.7g") on a single-precision machine or printf("%.9g") on a * double-precision machine. The 7th digit won't always be totally correct * in single-precision operation (for that level of accuracy, a more * complicated algorithm would be needed). */ void UnityPrintFloat(const UNITY_DOUBLE input_number) { #ifdef UNITY_INCLUDE_DOUBLE static const int sig_digits = 9; static const UNITY_INT32 min_scaled = 100000000; static const UNITY_INT32 max_scaled = 1000000000; #else static const int sig_digits = 7; static const UNITY_INT32 min_scaled = 1000000; static const UNITY_INT32 max_scaled = 10000000; #endif UNITY_DOUBLE number = input_number; /* print minus sign (including for negative zero) */ if ((number < 0.0f) || ((number == 0.0f) && ((1.0f / number) < 0.0f))) { UNITY_OUTPUT_CHAR('-'); number = -number; } /* handle zero, NaN, and +/- infinity */ if (number == 0.0f) { UnityPrint("0"); } else if (isnan(number)) { UnityPrint("nan"); } else if (isinf(number)) { UnityPrint("inf"); } else { UNITY_INT32 n_int = 0, n; int exponent = 0; int decimals, digits; char buf[16] = {0}; /* * Scale up or down by powers of 10. To minimize rounding error, * start with a factor/divisor of 10^10, which is the largest * power of 10 that can be represented exactly. Finally, compute * (exactly) the remaining power of 10 and perform one more * multiplication or division. */ if (number < 1.0f) { UNITY_DOUBLE factor = 1.0f; while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } number *= factor; } else if (number > (UNITY_DOUBLE)max_scaled) { UNITY_DOUBLE divisor = 1.0f; while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } number /= divisor; } else { /* * In this range, we can split off the integer part before * doing any multiplications. This reduces rounding error by * freeing up significant bits in the fractional part. */ UNITY_DOUBLE factor = 1.0f; n_int = (UNITY_INT32)number; number -= (UNITY_DOUBLE)n_int; while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } number *= factor; } /* round to nearest integer */ n = ((UNITY_INT32)(number + number) + 1) / 2; #ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO /* round to even if exactly between two integers */ if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) n--; #endif n += n_int; if (n >= max_scaled) { n = min_scaled; exponent++; } /* determine where to place decimal point */ decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); exponent += decimals; /* truncate trailing zeroes after decimal point */ while ((decimals > 0) && ((n % 10) == 0)) { n /= 10; decimals--; } /* build up buffer in reverse order */ digits = 0; while ((n != 0) || (digits < (decimals + 1))) { buf[digits++] = (char)('0' + n % 10); n /= 10; } while (digits > 0) { if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); } UNITY_OUTPUT_CHAR(buf[--digits]); } /* print exponent if needed */ if (exponent != 0) { UNITY_OUTPUT_CHAR('e'); if (exponent < 0) { UNITY_OUTPUT_CHAR('-'); exponent = -exponent; } else { UNITY_OUTPUT_CHAR('+'); } digits = 0; while ((exponent != 0) || (digits < 2)) { buf[digits++] = (char)('0' + exponent % 10); exponent /= 10; } while (digits > 0) { UNITY_OUTPUT_CHAR(buf[--digits]); } } } } #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ /*-----------------------------------------------*/ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) { UnityPrint(file); UNITY_OUTPUT_CHAR(':'); UnityPrintNumber((UNITY_INT)line); UNITY_OUTPUT_CHAR(':'); UnityPrint(Unity.CurrentTestName); UNITY_OUTPUT_CHAR(':'); } /*-----------------------------------------------*/ static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) { UnityTestResultsBegin(Unity.TestFile, line); UnityPrint(UnityStrFail); UNITY_OUTPUT_CHAR(':'); } /*-----------------------------------------------*/ void UnityConcludeTest(void) { if (Unity.CurrentTestIgnored) { Unity.TestIgnores++; } else if (!Unity.CurrentTestFailed) { UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); UnityPrint(UnityStrPass); } else { Unity.TestFailures++; } Unity.CurrentTestFailed = 0; Unity.CurrentTestIgnored = 0; UNITY_PRINT_EXEC_TIME(); UNITY_PRINT_EOL(); UNITY_FLUSH_CALL(); } /*-----------------------------------------------*/ static void UnityAddMsgIfSpecified(const char* msg) { if (msg) { UnityPrint(UnityStrSpacer); #ifndef UNITY_EXCLUDE_DETAILS if (Unity.CurrentDetail1) { UnityPrint(UnityStrDetail1Name); UnityPrint(Unity.CurrentDetail1); if (Unity.CurrentDetail2) { UnityPrint(UnityStrDetail2Name); UnityPrint(Unity.CurrentDetail2); } UnityPrint(UnityStrSpacer); } #endif UnityPrint(msg); } } /*-----------------------------------------------*/ static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) { UnityPrint(UnityStrExpected); if (expected != NULL) { UNITY_OUTPUT_CHAR('\''); UnityPrint(expected); UNITY_OUTPUT_CHAR('\''); } else { UnityPrint(UnityStrNull); } UnityPrint(UnityStrWas); if (actual != NULL) { UNITY_OUTPUT_CHAR('\''); UnityPrint(actual); UNITY_OUTPUT_CHAR('\''); } else { UnityPrint(UnityStrNull); } } /*-----------------------------------------------*/ static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length) { UnityPrint(UnityStrExpected); if (expected != NULL) { UNITY_OUTPUT_CHAR('\''); UnityPrintLen(expected, length); UNITY_OUTPUT_CHAR('\''); } else { UnityPrint(UnityStrNull); } UnityPrint(UnityStrWas); if (actual != NULL) { UNITY_OUTPUT_CHAR('\''); UnityPrintLen(actual, length); UNITY_OUTPUT_CHAR('\''); } else { UnityPrint(UnityStrNull); } } /*----------------------------------------------- * Assertion & Control Helpers *-----------------------------------------------*/ /*-----------------------------------------------*/ static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char* msg) { /* Both are NULL or same pointer */ if (expected == actual) { return 0; } /* print and return true if just expected is NULL */ if (expected == NULL) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrNullPointerForExpected); UnityAddMsgIfSpecified(msg); return 1; } /* print and return true if just actual is NULL */ if (actual == NULL) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrNullPointerForActual); UnityAddMsgIfSpecified(msg); return 1; } return 0; /* return false if neither is NULL */ } /*----------------------------------------------- * Assertion Functions *-----------------------------------------------*/ /*-----------------------------------------------*/ void UnityAssertBits(const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { RETURN_IF_FAIL_OR_IGNORE; if ((mask & expected) != (mask & actual)) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); UnityPrint(UnityStrWas); UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertEqualNumber(const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { RETURN_IF_FAIL_OR_IGNORE; if (expected != actual) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(expected, style); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(actual, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, const UNITY_INT actual, const UNITY_COMPARISON_T compare, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { int failed = 0; RETURN_IF_FAIL_OR_IGNORE; if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } if ((threshold == actual)) { failed = 1; } if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } } else /* UINT or HEX */ { if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } } if (failed) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(actual, style); if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } UnityPrintNumberByStyle(threshold, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } #define UnityPrintPointlessAndBail() \ { \ UnityTestResultsFailBegin(lineNumber); \ UnityPrint(UnityStrPointless); \ UnityAddMsgIfSpecified(msg); \ UNITY_FAIL_AND_BAIL; } /*-----------------------------------------------*/ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags) { UNITY_UINT32 elements = num_elements; unsigned int length = style & 0xF; unsigned int increment = 0; RETURN_IF_FAIL_OR_IGNORE; if (num_elements == 0) { UnityPrintPointlessAndBail(); } if (expected == actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } while ((elements > 0) && (elements--)) { UNITY_INT expect_val; UNITY_INT actual_val; switch (length) { case 1: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; increment = sizeof(UNITY_INT8); break; case 2: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; increment = sizeof(UNITY_INT16); break; #ifdef UNITY_SUPPORT_64 case 8: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; increment = sizeof(UNITY_INT64); break; #endif default: /* default is length 4 bytes */ case 4: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; increment = sizeof(UNITY_INT32); length = 4; break; } if (expect_val != actual_val) { if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ UNITY_INT mask = 1; mask = (mask << 8 * length) - 1; expect_val &= mask; actual_val &= mask; } UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(expect_val, style); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(actual_val, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } /* Walk through array by incrementing the pointers */ if (flags == UNITY_ARRAY_TO_ARRAY) { expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); } actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); } } /*-----------------------------------------------*/ #ifndef UNITY_EXCLUDE_FLOAT /* Wrap this define in a function with variable types as float or double */ #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ if (UNITY_NAN_CHECK) return 1; \ (diff) = (actual) - (expected); \ if ((diff) < 0) (diff) = -(diff); \ if ((delta) < 0) (delta) = -(delta); \ return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) /* This first part of this condition will catch any NaN or Infinite values */ #ifndef UNITY_NAN_NOT_EQUAL_NAN #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) #else #define UNITY_NAN_CHECK 0 #endif #ifndef UNITY_EXCLUDE_FLOAT_PRINT #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ { \ UnityPrint(UnityStrExpected); \ UnityPrintFloat(expected); \ UnityPrint(UnityStrWas); \ UnityPrintFloat(actual); } #else #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ UnityPrint(UnityStrDelta) #endif /* UNITY_EXCLUDE_FLOAT_PRINT */ /*-----------------------------------------------*/ static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) { UNITY_FLOAT diff; UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); } /*-----------------------------------------------*/ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { UNITY_UINT32 elements = num_elements; UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; RETURN_IF_FAIL_OR_IGNORE; if (elements == 0) { UnityPrintPointlessAndBail(); } if (expected == actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } while (elements--) { if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } if (flags == UNITY_ARRAY_TO_ARRAY) { ptr_expected++; } ptr_actual++; } } /*-----------------------------------------------*/ void UnityAssertFloatsWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { RETURN_IF_FAIL_OR_IGNORE; if (!UnityFloatsWithin(delta, expected, actual)) { UnityTestResultsFailBegin(lineNumber); UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; UNITY_INT should_be_trait = ((UNITY_INT)style & 1); UNITY_INT is_trait = !should_be_trait; UNITY_INT trait_index = (UNITY_INT)(style >> 1); RETURN_IF_FAIL_OR_IGNORE; switch (style) { case UNITY_FLOAT_IS_INF: case UNITY_FLOAT_IS_NOT_INF: is_trait = isinf(actual) && (actual > 0); break; case UNITY_FLOAT_IS_NEG_INF: case UNITY_FLOAT_IS_NOT_NEG_INF: is_trait = isinf(actual) && (actual < 0); break; case UNITY_FLOAT_IS_NAN: case UNITY_FLOAT_IS_NOT_NAN: is_trait = isnan(actual) ? 1 : 0; break; case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ case UNITY_FLOAT_IS_NOT_DET: is_trait = !isinf(actual) && !isnan(actual); break; default: trait_index = 0; trait_names[0] = UnityStrInvalidFloatTrait; break; } if (is_trait != should_be_trait) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); if (!should_be_trait) { UnityPrint(UnityStrNot); } UnityPrint(trait_names[trait_index]); UnityPrint(UnityStrWas); #ifndef UNITY_EXCLUDE_FLOAT_PRINT UnityPrintFloat((UNITY_DOUBLE)actual); #else if (should_be_trait) { UnityPrint(UnityStrNot); } UnityPrint(trait_names[trait_index]); #endif UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } #endif /* not UNITY_EXCLUDE_FLOAT */ /*-----------------------------------------------*/ #ifndef UNITY_EXCLUDE_DOUBLE static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) { UNITY_DOUBLE diff; UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); } /*-----------------------------------------------*/ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { UNITY_UINT32 elements = num_elements; UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; RETURN_IF_FAIL_OR_IGNORE; if (elements == 0) { UnityPrintPointlessAndBail(); } if (expected == actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } while (elements--) { if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } if (flags == UNITY_ARRAY_TO_ARRAY) { ptr_expected++; } ptr_actual++; } } /*-----------------------------------------------*/ void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { RETURN_IF_FAIL_OR_IGNORE; if (!UnityDoublesWithin(delta, expected, actual)) { UnityTestResultsFailBegin(lineNumber); UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style) { const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; UNITY_INT should_be_trait = ((UNITY_INT)style & 1); UNITY_INT is_trait = !should_be_trait; UNITY_INT trait_index = (UNITY_INT)(style >> 1); RETURN_IF_FAIL_OR_IGNORE; switch (style) { case UNITY_FLOAT_IS_INF: case UNITY_FLOAT_IS_NOT_INF: is_trait = isinf(actual) && (actual > 0); break; case UNITY_FLOAT_IS_NEG_INF: case UNITY_FLOAT_IS_NOT_NEG_INF: is_trait = isinf(actual) && (actual < 0); break; case UNITY_FLOAT_IS_NAN: case UNITY_FLOAT_IS_NOT_NAN: is_trait = isnan(actual) ? 1 : 0; break; case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ case UNITY_FLOAT_IS_NOT_DET: is_trait = !isinf(actual) && !isnan(actual); break; default: trait_index = 0; trait_names[0] = UnityStrInvalidFloatTrait; break; } if (is_trait != should_be_trait) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrExpected); if (!should_be_trait) { UnityPrint(UnityStrNot); } UnityPrint(trait_names[trait_index]); UnityPrint(UnityStrWas); #ifndef UNITY_EXCLUDE_FLOAT_PRINT UnityPrintFloat(actual); #else if (should_be_trait) { UnityPrint(UnityStrNot); } UnityPrint(trait_names[trait_index]); #endif UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } #endif /* not UNITY_EXCLUDE_DOUBLE */ /*-----------------------------------------------*/ void UnityAssertNumbersWithin(const UNITY_UINT delta, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style) { RETURN_IF_FAIL_OR_IGNORE; if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { if (actual > expected) { Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); } else { Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); } } else { if ((UNITY_UINT)actual > (UNITY_UINT)expected) { Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); } else { Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); } } if (Unity.CurrentTestFailed) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrDelta); UnityPrintNumberByStyle((UNITY_INT)delta, style); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(expected, style); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(actual, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags) { UNITY_UINT32 elements = num_elements; unsigned int length = style & 0xF; RETURN_IF_FAIL_OR_IGNORE; if (num_elements == 0) { UnityPrintPointlessAndBail(); } if (expected == actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } while ((elements > 0) && (elements--)) { UNITY_INT expect_val; UNITY_INT actual_val; switch (length) { case 1: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; break; case 2: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; break; #ifdef UNITY_SUPPORT_64 case 8: expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; break; #endif default: /* length 4 bytes */ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; length = 4; break; } if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) { if (actual_val > expect_val) { Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); } else { Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); } } else { if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) { Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); } else { Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); } } if (Unity.CurrentTestFailed) { if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < sizeof(expect_val))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ UNITY_INT mask = 1; mask = (mask << 8 * length) - 1; expect_val &= mask; actual_val &= mask; } UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrDelta); UnityPrintNumberByStyle((UNITY_INT)delta, style); UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(expect_val, style); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(actual_val, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } if (flags == UNITY_ARRAY_TO_ARRAY) { expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected); } actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual); } } /*-----------------------------------------------*/ void UnityAssertEqualString(const char* expected, const char* actual, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_UINT32 i; RETURN_IF_FAIL_OR_IGNORE; /* if both pointers not null compare the strings */ if (expected && actual) { for (i = 0; expected[i] || actual[i]; i++) { if (expected[i] != actual[i]) { Unity.CurrentTestFailed = 1; break; } } } else { /* handle case of one pointers being null (if both null, test should pass) */ if (expected != actual) { Unity.CurrentTestFailed = 1; } } if (Unity.CurrentTestFailed) { UnityTestResultsFailBegin(lineNumber); UnityPrintExpectedAndActualStrings(expected, actual); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertEqualStringLen(const char* expected, const char* actual, const UNITY_UINT32 length, const char* msg, const UNITY_LINE_TYPE lineNumber) { UNITY_UINT32 i; RETURN_IF_FAIL_OR_IGNORE; /* if both pointers not null compare the strings */ if (expected && actual) { for (i = 0; (i < length) && (expected[i] || actual[i]); i++) { if (expected[i] != actual[i]) { Unity.CurrentTestFailed = 1; break; } } } else { /* handle case of one pointers being null (if both null, test should pass) */ if (expected != actual) { Unity.CurrentTestFailed = 1; } } if (Unity.CurrentTestFailed) { UnityTestResultsFailBegin(lineNumber); UnityPrintExpectedAndActualStringsLen(expected, actual, length); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } /*-----------------------------------------------*/ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, const char** actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { UNITY_UINT32 i = 0; UNITY_UINT32 j = 0; const char* expd = NULL; const char* act = NULL; RETURN_IF_FAIL_OR_IGNORE; /* if no elements, it's an error */ if (num_elements == 0) { UnityPrintPointlessAndBail(); } if ((const void*)expected == (const void*)actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } if (flags != UNITY_ARRAY_TO_ARRAY) { expd = (const char*)expected; } do { act = actual[j]; if (flags == UNITY_ARRAY_TO_ARRAY) { expd = ((const char* const*)expected)[j]; } /* if both pointers not null compare the strings */ if (expd && act) { for (i = 0; expd[i] || act[i]; i++) { if (expd[i] != act[i]) { Unity.CurrentTestFailed = 1; break; } } } else { /* handle case of one pointers being null (if both null, test should pass) */ if (expd != act) { Unity.CurrentTestFailed = 1; } } if (Unity.CurrentTestFailed) { UnityTestResultsFailBegin(lineNumber); if (num_elements > 1) { UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(j); } UnityPrintExpectedAndActualStrings(expd, act); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } } while (++j < num_elements); } /*-----------------------------------------------*/ void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 length, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags) { UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; UNITY_UINT32 elements = num_elements; UNITY_UINT32 bytes; RETURN_IF_FAIL_OR_IGNORE; if ((elements == 0) || (length == 0)) { UnityPrintPointlessAndBail(); } if (expected == actual) { return; /* Both are NULL or same pointer */ } if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) { UNITY_FAIL_AND_BAIL; } while (elements--) { bytes = length; while (bytes--) { if (*ptr_exp != *ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrMemory); if (num_elements > 1) { UnityPrint(UnityStrElement); UnityPrintNumberUnsigned(num_elements - elements - 1); } UnityPrint(UnityStrByte); UnityPrintNumberUnsigned(length - bytes - 1); UnityPrint(UnityStrExpected); UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); UnityPrint(UnityStrWas); UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } ptr_exp++; ptr_act++; } if (flags == UNITY_ARRAY_TO_VAL) { ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; } } } /*-----------------------------------------------*/ static union { UNITY_INT8 i8; UNITY_INT16 i16; UNITY_INT32 i32; #ifdef UNITY_SUPPORT_64 UNITY_INT64 i64; #endif #ifndef UNITY_EXCLUDE_FLOAT float f; #endif #ifndef UNITY_EXCLUDE_DOUBLE double d; #endif } UnityQuickCompare; UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) { switch(size) { case 1: UnityQuickCompare.i8 = (UNITY_INT8)num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); case 2: UnityQuickCompare.i16 = (UNITY_INT16)num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); #ifdef UNITY_SUPPORT_64 case 8: UnityQuickCompare.i64 = (UNITY_INT64)num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); #endif default: /* 4 bytes */ UnityQuickCompare.i32 = (UNITY_INT32)num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); } } #ifndef UNITY_EXCLUDE_FLOAT /*-----------------------------------------------*/ UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) { UnityQuickCompare.f = num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); } #endif #ifndef UNITY_EXCLUDE_DOUBLE /*-----------------------------------------------*/ UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) { UnityQuickCompare.d = num; return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); } #endif /*----------------------------------------------- * Control Functions *-----------------------------------------------*/ /*-----------------------------------------------*/ void UnityFail(const char* msg, const UNITY_LINE_TYPE line) { RETURN_IF_FAIL_OR_IGNORE; UnityTestResultsBegin(Unity.TestFile, line); UnityPrint(UnityStrFail); if (msg != NULL) { UNITY_OUTPUT_CHAR(':'); #ifndef UNITY_EXCLUDE_DETAILS if (Unity.CurrentDetail1) { UnityPrint(UnityStrDetail1Name); UnityPrint(Unity.CurrentDetail1); if (Unity.CurrentDetail2) { UnityPrint(UnityStrDetail2Name); UnityPrint(Unity.CurrentDetail2); } UnityPrint(UnityStrSpacer); } #endif if (msg[0] != ' ') { UNITY_OUTPUT_CHAR(' '); } UnityPrint(msg); } UNITY_FAIL_AND_BAIL; } /*-----------------------------------------------*/ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) { RETURN_IF_FAIL_OR_IGNORE; UnityTestResultsBegin(Unity.TestFile, line); UnityPrint(UnityStrIgnore); if (msg != NULL) { UNITY_OUTPUT_CHAR(':'); UNITY_OUTPUT_CHAR(' '); UnityPrint(msg); } UNITY_IGNORE_AND_BAIL; } /*-----------------------------------------------*/ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) { Unity.CurrentTestName = FuncName; Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; Unity.NumberOfTests++; UNITY_CLR_DETAILS(); UNITY_EXEC_TIME_START(); if (TEST_PROTECT()) { setUp(); Func(); } if (TEST_PROTECT()) { tearDown(); } UNITY_EXEC_TIME_STOP(); UnityConcludeTest(); } /*-----------------------------------------------*/ void UnityBegin(const char* filename) { Unity.TestFile = filename; Unity.CurrentTestName = NULL; Unity.CurrentTestLineNumber = 0; Unity.NumberOfTests = 0; Unity.TestFailures = 0; Unity.TestIgnores = 0; Unity.CurrentTestFailed = 0; Unity.CurrentTestIgnored = 0; UNITY_CLR_DETAILS(); UNITY_OUTPUT_START(); } /*-----------------------------------------------*/ int UnityEnd(void) { UNITY_PRINT_EOL(); UnityPrint(UnityStrBreaker); UNITY_PRINT_EOL(); UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); UnityPrint(UnityStrResultsTests); UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); UnityPrint(UnityStrResultsFailures); UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); UnityPrint(UnityStrResultsIgnored); UNITY_PRINT_EOL(); if (Unity.TestFailures == 0U) { UnityPrint(UnityStrOk); } else { UnityPrint(UnityStrFail); #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); #endif } UNITY_PRINT_EOL(); UNITY_FLUSH_CALL(); UNITY_OUTPUT_COMPLETE(); return (int)(Unity.TestFailures); } /*----------------------------------------------- * Command Line Argument Support *-----------------------------------------------*/ #ifdef UNITY_USE_COMMAND_LINE_ARGS char* UnityOptionIncludeNamed = NULL; char* UnityOptionExcludeNamed = NULL; int UnityVerbosity = 1; /*-----------------------------------------------*/ int UnityParseOptions(int argc, char** argv) { UnityOptionIncludeNamed = NULL; UnityOptionExcludeNamed = NULL; int i; for (i = 1; i < argc; i++) { if (argv[i][0] == '-') { switch (argv[i][1]) { case 'l': /* list tests */ return -1; case 'n': /* include tests with name including this string */ case 'f': /* an alias for -n */ if (argv[i][2] == '=') { UnityOptionIncludeNamed = &argv[i][3]; } else if (++i < argc) { UnityOptionIncludeNamed = argv[i]; } else { UnityPrint("ERROR: No Test String to Include Matches For"); UNITY_PRINT_EOL(); return 1; } break; case 'q': /* quiet */ UnityVerbosity = 0; break; case 'v': /* verbose */ UnityVerbosity = 2; break; case 'x': /* exclude tests with name including this string */ if (argv[i][2] == '=') { UnityOptionExcludeNamed = &argv[i][3]; } else if (++i < argc) { UnityOptionExcludeNamed = argv[i]; } else { UnityPrint("ERROR: No Test String to Exclude Matches For"); UNITY_PRINT_EOL(); return 1; } break; default: UnityPrint("ERROR: Unknown Option "); UNITY_OUTPUT_CHAR(argv[i][1]); UNITY_PRINT_EOL(); return 1; } } } return 0; } /*-----------------------------------------------*/ int IsStringInBiggerString(const char* longstring, const char* shortstring) { const char* lptr = longstring; const char* sptr = shortstring; const char* lnext = lptr; if (*sptr == '*') { return 1; } while (*lptr) { lnext = lptr + 1; /* If they current bytes match, go on to the next bytes */ while (*lptr && *sptr && (*lptr == *sptr)) { lptr++; sptr++; /* We're done if we match the entire string or up to a wildcard */ if (*sptr == '*') return 1; if (*sptr == ',') return 1; if (*sptr == '"') return 1; if (*sptr == '\'') return 1; if (*sptr == ':') return 2; if (*sptr == 0) return 1; } /* Otherwise we start in the long pointer 1 character further and try again */ lptr = lnext; sptr = shortstring; } return 0; } /*-----------------------------------------------*/ int UnityStringArgumentMatches(const char* str) { int retval; const char* ptr1; const char* ptr2; const char* ptrf; /* Go through the options and get the substrings for matching one at a time */ ptr1 = str; while (ptr1[0] != 0) { if ((ptr1[0] == '"') || (ptr1[0] == '\'')) { ptr1++; } /* look for the start of the next partial */ ptr2 = ptr1; ptrf = 0; do { ptr2++; if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) { ptrf = &ptr2[1]; } } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) { ptr2++; } /* done if complete filename match */ retval = IsStringInBiggerString(Unity.TestFile, ptr1); if (retval == 1) { return retval; } /* done if testname match after filename partial match */ if ((retval == 2) && (ptrf != 0)) { if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) { return 1; } } /* done if complete testname match */ if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) { return 1; } ptr1 = ptr2; } /* we couldn't find a match for any substrings */ return 0; } /*-----------------------------------------------*/ int UnityTestMatches(void) { /* Check if this test name matches the included test pattern */ int retval; if (UnityOptionIncludeNamed) { retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); } else { retval = 1; } /* Check if this test name matches the excluded test pattern */ if (UnityOptionExcludeNamed) { if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) { retval = 0; } } return retval; } #endif /* UNITY_USE_COMMAND_LINE_ARGS */ /*-----------------------------------------------*/