Final assignment for the course "Real Time and Embedded Systems" of THMMY in AUTH university.
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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
#We try to detect the OS we are running on, and adjust commands as needed
ifeq ($(OS),Windows_NT)
ifeq ($(shell uname -s),) # not in a bash-like shell
CLEANUP = del /F /Q
MKDIR = mkdir
else # in a bash-like shell, like msys
CLEANUP = rm -f
MKDIR = mkdir -p
endif
TARGET_EXTENSION=.exe
else
CLEANUP = rm -f
MKDIR = mkdir -p
TARGET_EXTENSION=.out
endif
C_COMPILER=gcc
ifeq ($(shell uname -s), Darwin)
C_COMPILER=clang
endif
UNITY_ROOT=../..
CFLAGS=-std=c99
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wold-style-definition
TARGET_BASE1=all_tests
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
SRC_FILES1=\
$(UNITY_ROOT)/src/unity.c \
$(UNITY_ROOT)/extras/fixture/src/unity_fixture.c \
src/ProductionCode.c \
src/ProductionCode2.c \
test/TestProductionCode.c \
test/TestProductionCode2.c \
test/test_runners/TestProductionCode_Runner.c \
test/test_runners/TestProductionCode2_Runner.c \
test/test_runners/all_tests.c
INC_DIRS=-Isrc -I$(UNITY_ROOT)/src -I$(UNITY_ROOT)/extras/fixture/src
SYMBOLS=
all: clean default
default:
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
- ./$(TARGET1) -v
clean:
$(CLEANUP) $(TARGET1)
ci: CFLAGS += -Werror
ci: default