Final assignment for the course "Real Time and Embedded Systems" of THMMY in AUTH university.
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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#include "unity_output_Spy.h"
#include "unity_fixture.h"
#include <stdio.h>
#include <string.h>
static int size;
static int count;
static char* buffer;
static int spy_enable;
void UnityOutputCharSpy_Create(int s)
{
size = (s > 0) ? s : 0;
count = 0;
spy_enable = 0;
buffer = malloc((size_t)size);
TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
memset(buffer, 0, (size_t)size);
}
void UnityOutputCharSpy_Destroy(void)
{
size = 0;
free(buffer);
}
void UnityOutputCharSpy_OutputChar(int c)
{
if (spy_enable)
{
if (count < (size-1))
buffer[count++] = (char)c;
}
else
{
putchar(c);
}
}
const char * UnityOutputCharSpy_Get(void)
{
return buffer;
}
void UnityOutputCharSpy_Enable(int enable)
{
spy_enable = enable;
}