Final assignment for the course "Real Time and Embedded Systems" of THMMY in AUTH university.
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/*
* Implementation of a simple circular buffer data structure.
* Based on the example and guide found here:
* https://embeddedartistry.com/blog/2017/4/6/circular-buffers-in-cc
*/
#ifndef CIRC_BUFF_H_
#define CIRC_BUFF_H_
#include <stdbool.h>
// Circular buffer structure
typedef struct circ_buf_t circ_buf_t;
// and handle type
typedef circ_buf_t* cbuf_handle_t;
// Initializes a circular buffer structure and returns the circular buffer handle.
// Pass in a storage buffer and size.
cbuf_handle_t circ_buf_init(char** buffer, size_t size);
// Frees a circular buffer structure. Does not free data buffer!
void circ_buf_free(cbuf_handle_t cbuf);
// Resets the circular buffer to empty, head == tail. Data not cleared!
void circ_buf_reset(cbuf_handle_t cbuf);
// Adds data, even if the buffer is full. Old data is overwritten.
void circ_buf_put(cbuf_handle_t cbuf, char data);
// Retrieves a value from the buffer.
int circ_buf_get(cbuf_handle_t cbuf, char* data);
// Checks if the buffer is empty.
bool circ_buf_empty(cbuf_handle_t cbuf);
// Checks if the buffer is full.
bool circ_buf_full(cbuf_handle_t cbuf);
// Checks the capacity of the buffer.
size_t circ_buf_capacity(cbuf_handle_t cbuf);
// Checks the number of elements stored in the buffer.
size_t circ_buf_size(cbuf_handle_t cbuf);
#endif //CIRC_BUFF_H_